Complete CS2 Console Commands List (2024) (2024)

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  • CS2 Console Commands

Below is Total CS' searchable list of all CS2 console commands. Each command in our database has detailed documentation, with help and argument explanation (hover over a command to view). Click on a command's name to visit its individual page, on which you can find more information including working examples and its default setting or value.

Type the name of a command into the search box to instantly filter our entire database of commands. Toggle between different views by pressing the "Card View" and "Table View" buttons.

If you are looking for a more specific selection of commands, you may prefer to sort by category.

Updated for CS2: We've updated our list to include over 1,000 console commands that were added in CS2.

We're the only website that has a complete list of all Counter-Strike 2 commands with complete documentation and examples. CS:GO Commands are hidden from this list by default. If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive.

  • FOV and Viewmodel Commands
  • Bot Commands
  • Crosshair Commands
  • HUD Commands
  • View All Categories

How to Use CS:GO & CS2 Commands

  1. Enable the developer console:

    Go to Settings > Game Settings and set "Enable Developer Console" to "Yes".

  2. Press ` or ~ on your keyboard.

  3. Enter a command and hit ENTER on your keyboard to run it!

Are you still stuck?More Help

Commands List

bot_add
More Info

bot_add <T / CT> <Difficulty> <Name>

This command adds a bot to your current game. If you specify a team (T or CT), the bot will be added to that team. You can also optionally specify a difficulty and a name (if there is an existing profile).

NameDescription

T / CT

Enter the letter T to add a Terrorist bot or CT to add a Counter-Terrorist bot.

Difficulty

The difficulty the spawned bot should have. Options are:

  • easy
  • normal
  • hard
  • expert

Name

Optional - if not specified, the bot will have a random name. The name of the bot you wish to add (this name will show in the scoreboard/kill list/chat). The name must have an existing profile (e.g. Mark, Opie, etc).

bot_add_ct
More Info

bot_add_ct <Difficulty> <Name>

This console command adds a bot to the CT side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).

NameDescription

Difficulty

The difficulty the spawned bot should have. Options are:

  • easy
  • normal
  • hard
  • expert

Name

Optional - if not specified, the bot will have a random name. The name of the bot you wish to add (this name will show in the scoreboard/kill list/chat). The name must have an existing profile (e.g. Mark, Opie, etc).

bot_add_t
More Info

bot_add_t <Difficulty> <Name>

This command adds a bot to the T side. If the bot spawns dead, it will respawn at the start of the next round. You can optionally specify a difficulty and a name (if there is an existing profile).

NameDescription

Difficulty

The difficulty the spawned bot should have. Options are:

  • easy
  • normal
  • hard
  • expert

Name

Optional - if not specified, the bot will have a random name. The name of the bot you wish to add (this name will show in the scoreboard/kill list/chat). The name must have an existing profile (e.g. Mark, Opie, etc).

cl_crosshairgap
More Info

cl_crosshairgap <Gap>

This console command will adjust the size of the gap in the middle of your crosshair. The smaller the value, the smaller the gap.

NameDescription

Gap

A number: the size of the gap between each line in your crosshair.

cl_crosshairsize
More Info

cl_crosshairsize <Size>

This command controls the length and size of the 4 lines that make up a standard crosshair. Using a low value will give your crosshair very slight lines, and using a large value makes your crosshair have very long lines.

NameDescription

Size

A number to represent what size you want your crosshair to be. The default value is 5.

cl_crosshairstyle
More Info

cl_crosshairstyle <Style>

This command sets the style of your crosshair such as its general shape and whether or not it opens up whenever your character moves around.

NameDescription

Style

Your desired crosshair style (a number). Crosshair styles:

  • 0 - Default CS:GO dynamic crosshair
  • 1 - Static variant of the default crosshair
  • 2 - Classic static crosshair with dynamic dots on each side
  • 3 - Classic dynamic crosshair
  • 4 - Classic static crosshair
  • 5 - Classic static and dynamic crosshair
cl_crosshairthickness
More Info

cl_crosshairthickness <Thickness>

This console command customizes the thickness of your in game crosshair.

NameDescription

Thickness

A numeric value to decide the thickness of your crosshair. The larger the number, the thicker your crosshair will be.

cl_hud_color
More Info

cl_hud_color <HUD Color>

This is the console command used to change and customize the color of your HUD (heads up display). It can be changed to a variety of colors, which we have listed examples for.

NameDescription

HUD Color

A number from 1 to 10 that is used to alter the HUD color.

cl_hud_radar_scale
More Info

cl_hud_radar_scale <Radar Scale>

This useful console command controls how much room in your HUD your radar takes up. You can choose to make it a smaller feature or larger than the default value.

NameDescription

Radar Scale

A number between 0.8 and 1.3. The larger the value, the larger the radar will be. The default value for this command is 1.

cl_radar_scale
More Info

cl_radar_scale <Radar Scale>

This command adjusts the scale of your radar, which affects how zoomed in or out the radar is. A lot of players use this command to zoom the radar out and have a complete view of the map.

NameDescription

Radar Scale

A number between 0.25 and 1. The smaller the number, the more zoomed out the radar appears. The larger the number, the more zoomed in the radar appears. The default value for this command is 0.7.

cl_showfps
More Info

cl_showfps <0 / 1>

This command produces a simple FPS (frames per second) count in the top left corner of your screen. Unlike the net_graph command, the only value shown is your FPS, which some players like for its simplicity.

NameDescription

0 / 1

Enter a 1 after this command to turn on the FPS counter, and a 0 after the command to turn it off.

demo_pause
More Info

demo_pause

This useful console command is used to pause the demo you're watching. Playback can be resumed with the command demo_resume.

demo_resume
More Info

demo_resume

This useful command is used to resume the demo you're watching, if you have previously paused it. To pause demos, use the command demo_pause.

demo_timescale
More Info

demo_timescale <Playback speed>

This command sets how quickly the demo is played. In other words, it can be used to fast forward through rounds you're not interested in watching.

NameDescription

Playback speed

Enter a number to represent how fast you want the demo played back. Entering the number 20 plays the demo back 20 times as fast.

demo_togglepause
More Info

demo_togglepause

Use this command when watching demos to toggle between being paused or not. The good thing about this command is then it will pause or play the demo, depending on if its running when the command is entered.

game_mode
More Info

game_mode <Game Mode>

This command can be used in conjunction with the game_type command to change the type of game you are playing (casual, deathmatch, etc). See argument information for help.

NameDescription

Game Mode

The number of the game mode you wish to play. Use this in combination with the game_type command. Possible combinations are:

Name game_type game_mode
Casual 0 0
Competitive 0 1
Scrim Competitive 2v2 0 2
Scrim Competitive 5v5 0 2
Arms Race / Gun Game 1 0
Demolition 1 1
Deathmatch 1 2
Training 2 0
Custom 3 0
Cooperative 4 0
Skirmish 5 0
game_type
More Info

game_type <Game Type>

This command can be used with the game_mode command to change the game you are playing (e.g. arms race, competitive, etc). See argument information for combinations and help.

NameDescription

Game Type

The number of the game type you wish to play. Use this in combination with the game_mode command. Possible combinations are:

Name game_type game_mode
Casual 0 0
Competitive 0 1
Scrim Competitive 2v2 0 2
Scrim Competitive 5v5 0 2
Arms Race / Gun Game 1 0
Demolition 1 1
Deathmatch 1 2
Training 2 0
Custom 3 0
Cooperative 4 0
Skirmish 5 0
give
More Info

give <Weapon Code>

This command will give you the item with the specified item code. Find item codes on our give command list.

NameDescription

Weapon Code

The weapon code of the weapon or grenade you wish to spawn (e.g. AK-47 is weapon_ak47).

hurtme
More Info

hurtme <Damage>

This command will hurt your character with the specified amount of damage (1 = 1HP).

NameDescription

Damage

The amount of damage to deal. 10 = 10HP.

mp_ignore_round_win_conditions
More Info

mp_ignore_round_win_conditions <0 / 1>

This command can be used to enable and disable round win conditions. If round win conditions are disabled (ignored), then the conditions that would usually make a round end (e.g. bomb exploding, team being eliminated) will no longer make the round end - the round would last forever, until manually ended. By default, this command is disabled (meaning win conditions are not ignored).

NameDescription

0 / 1

This command, if enabled, would make the game ignore the conditions that usually end the round (e.g. everyone on a team dying, bomb exploding). When enabled, the round will last forever, or until you manually end it or disable this setting. Default is 0 (do not ignore win conditions).

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Complete CS2 Console Commands List (2024) (2024)
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